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NEWS
Although the exact date of WOW Classic Season of Discovery Phase 3 has not yet been determined, some players have discovered some new runes for Phase 3 through data mining. Please note that it has not been officially confirmed whether these runes will appear in SoD Phase 3, and it is possible that they will be introduced in a later phase or not at all.
Here, we will talk about the new runes that may be coming to Warrior in Phase 3, and explain the corresponding passive effects or new spells they give the character. So, without further ado, let’s get started.
So far for Warrior, we will have 3 Bracer Runes and 3 Helm Runes. If you want to get all the new runes in Phase 3, preparing some WOW Classic SOD Gold in advance is essential.
Rampage
Starting with the first one, we have Engrave Bracers, Rampage. The warrior rampages, increasing attack power by 2% and granting the most successful melee attacks an additional 2% attack power. This effect stacks up to five times and lasts for 30 seconds.
This ability can only be used after landing a critical hit, so we seem to be seeing more of an increase in raw damage as rampage increases.
Sword And Board
For our second Bracer Rune, we have Sword and Board. When your Devastate and Revenge abilities deal damage, they have a 30% chance to refresh the cooldown of your Shield Slam ability and reduce its Rage cost by 100% for 5 seconds.
This is an interesting rune because if you’re running Devastate, you’re basically spamming Devastate, which will refresh your Shield Slam almost instantly. Now, this is going to make for some interesting gameplay, and it’s going to have a really cool synergy with Gladiator Stance.
Wrecking Crew
And then our third Bracer Rune, we have a Wrecking Crew. Your melee critical strikes enrage you, increasing all physical damage you deal by 10% for 12 seconds. This effect does not stack within Rage, so here is another damage-increasing rune for Warrior.
After seeing this, I do feel that Warrior needs to add something to change the way this class plays. I think all we’re seeing is a massive damage increase and Enrage for Warrior, but I think there could be a little more creativity here and adding something that changes up Warrior’s play style and makes PVP more fun.
Shield Mastery
So let’s move on to Helm Runes. When you equip a shield, Shield Mastery increases all physical damage you deal by 10%. Also, it reduces the duration of all Disarm effects used by enemies on you by 50%.
This does not stack with other Disarm duration reduction effects. So if you combine Shield Mastery on Helm with Sword and Board on Bracer and do Devastate, you can create some really cool gameplay even in PVP.
Vigilance
Then our next Helm Rune is Vigilance. This focuses your protective gaze on party or raid members, reducing the damage they take by 3% and redirecting 10% of the threat they pose back to you.
Additionally, your taunt cooldown will refresh for the last 30 minutes each time they are attacked. This effect can only work on one target at a time, so this is a good tanking rune.
Taste For Blood
Finally, there’s a Taste for Blood. Whenever your Rend ability deals damage, your Overpower ability activates for 9 seconds or an attack, and this effect cannot occur more than once every 6 seconds.
This is a really fun rune that will definitely change your play style a lot. We know that Rend’s damage is super low, and no one is playing Rend in rotation, but when you use this rune, every time you cast Rend, it activates Overpower for 9 seconds and deals with damage. This could lead to some interesting gameplay and some different play styles. So I was excited to give this one a try, too.
These are all Warrior Runes that may appear in Phase 3. I would probably prefer to run Taste for Blood mixed with Wrecking Crew or Rampage. Which rune are you more interested in? But we’ll have to wait and see, anyway!
Mar 19 ,2024
Here, I want to share my honest thoughts on the new dungeon system recently added to Diablo 4 Season 3 called Gauntlet.
Gauntlet was finally released on March 5 after significant delays, sparking enthusiastic anticipation among Diablo community. After all, after such a long wait, players rightly expected something substantial that would redefine the endgame experience.
Gauntlet, a staple of Season 3’s marketing, was supposed to be a beacon to lure players back from other action RPGs, but it itself received a lackluster response.
It was once considered the pinnacle of Diablo 4, the ultimate challenge that would keep players engaged for hours on end. However, as many are coming to realize, the reality falls far short of expectations.
In this guide, I’m going to go over the many reasons why Gauntlet feature may not be performing well, and could be the downfall of Diablo 4. Why is it completely boring? What are the flaws in its gameplay? What’s wrong with rewards? And why overall is it not worth the time investment?
Repeated Boss Battles
One of the most glaring problems with Gauntlet is how repetitive and downright boring it is. Diablo 4 was often criticized for its lack of enemy variety, especially for bosses, and Gauntlet only exacerbates this problem.
Instead of facing powerful enemies that test our skills and strategies, we’re fighting the same tired mobs repeatedly. It’s hard to get excited about killing a Tomb Lord 1000 times, isn’t it? The excitement of something new quickly wears off and is replaced by a feeling of monotony.
Unreasonable Gameplay
But it's not just a lack of enemy variety that plagues Gauntlet, it's a fundamental flaw in their game design that really ruins the experience.
First, the difficulty curve is completely out of whack. To cater to players of all character levels, the developers have created an experience that feels watered down and unchallenging. We don’t even need to understand what character progression and equipment do.
In a game where loot is king, it’s puzzling that our gear has so little impact on our success in Gauntlet. Instead, victory hinges on our ability to use shrines and optimize routes, reducing the characters to glorified delivery boys.
Disappointing Reward
Of course, no discussion of Gauntlet would be complete without addressing its lackluster rewards. Despite all the time and effort we put into tackling this so-called ultimate challenge, the payoff has been disappointing.
Instant rewards are almost non-existent, and even the weekly rewards feel perfunctory. As a level 100 character, I expected to be rewarded with a ton of high-level loot, but I found myself scouring the bottom of the barrel for anything of value. This made the effort disproportionate to the reward, as I knew I could earn more Diablo 4 Gold in a brief period by just running a few Vaults.
Lack Of Value Proposition
But perhaps the most damning aspect of Gauntlet is its complete lack of a value proposition. To have even a slim chance of climbing the leaderboards, players need to invest hundreds of hours into a character. And acquiring the necessary super-unique items is a tedious task in itself, requiring an almost obsessive level of dedication.
Don't forget we spent countless hours working on route optimization and rushing to compete with some players who had bugs. It’s hard, thankless work that brings little in the way of tangible rewards or genuine enjoyment.
Final Thoughts
All in all, Gauntlet in Diablo 4 is a tremendous disappointment, a feature that promises a lot but delivers very little. It doesn’t reinvigorate the endgame experience so much as serve as a cautionary tale about what happens when ambition outweighs execution.
If you’re looking for a meaningful endgame challenge, Gauntlet may not be for you. Gauntlet in its current state does not allow us to get a reasonable gaming experience. So, do you think Gauntlet is worth your time and effort? Let us know what you think.
Mar 18 ,2024
Do you often have no time to play WOTLK Classic? Do you want to earn gold while AFK with just one spell? In this guide, I’ll show you a few ways to easily run your game in the background and generate gold while your character is away.
Enchanting
When players hear the profession Enchanting, the first thing that comes to mind is enchant for gear. But what I want to say is that this is an endgame profession, and the cost of learning skill 450 and selling all recipes is the highest among all professions.
The fact that it’s expensive immediately raises the question: is it possible to make money by making enchants for gear? You can certainly make money, but the profits aren’t as great as any new player might imagine.
Here you can see some of the best selling enchants and their benefits. If you take into account the actual cost of skill development to level 450, you’ll find that the profit per enchantment isn’t that great. But here I will show you how to earn tons of WOTLK Classic Gold using only Disenchant spell.
Disenchant Mail Item
We have several ways to do this. The first is to write to the global channel and use a certain amount of gold coins to purchase green items above level 74. This way, the emails you receive will have the COD payment method.
But sometimes there can be hidden flaws if you’re not careful. Players who send you items may send you items that are no higher than level 74 and ask for more than you asked for, so be careful with this approach.
By doing this, you can disenchant items, which become the 3 materials for enchanting, namely Infinite Dust, Lesser and Greater Cosmic Essence. Typically, each item is disenchanted into a different material, with weapons and shields mostly disenchanted into Cosmic Essence, and other items into Infinite Dust.
Also, these items can be disenchanted into Dream Shard or Small Dream Shard.
This is the first method, and a lot depends on how much material other players send you. Therefore, it can also happen that one day you receive 100 packages full of items in the mail, and the next day you receive nothing.
Disenchant Stoneguard Band
Another method, which I think is better and what I personally use, is to create the item in Jewelcrafting and disenchant it as a material. For this technique, you can use a character with Jewelcrafting and Enchanting, or two characters if you don’t have both professions on one character.
The first thing we need are materials to make disenchant items. So we are going to make Stoneguard Band, which requires 2 Eternal Earths.
Buy Eternal Earth
In order to have the most accurate results for this test, we will make 500 rings that we will disenchant. I will also show what materials the disenchant ring is made of and what the total profit is in the end.
When you buy certain materials from the auction house, it’s not available in unlimited quantities like when you buy from a supplier, so it can sometimes take a while.
We already have Eternal Earth. Now it’s time to make the ring. But before that, if you’re like me and don’t have both professions in the same character, you need to send crafting materials to other characters. The total time to make 500 pieces is nearly 2 hours.
Making Rings
The best way to make this ring is to start making it, come back after 15 minutes, send the ring and repeat the process. You don’t have to play the game, just check it every 10 to 15 minutes.
This way of farming gold is good for players who don’t have much time to play games but are always in front of the computer.
Disenchanting Ring
After we finished making all the rings, it was a disenchant time.
Here we have a character whose guild bank is empty, which I actually found to be quite practical. Fill the bag with rings and then break them down, allowing us to turn the entire bag of rings into Infinite Dust and Cosmic Essence.
Then we just need to put them into the empty guild bank tag, remove the entire bag of rings and repeat the process. The minimum disenchant time for each item is 3 seconds in total, so it will take about half an hour in total.
Here we talk about a very important detail, that is Disenchant Macro. If we were doing something else and disenchanted the item in the background, it would speed up the process a lot for us.
Another important thing that will also speed up this process is to turn on Auto Looting so that disenchanted materials will automatically appear in your bag after each macro is cast. No need to loot them yourself, you can just spam the macro.
But I wouldn’t recommend this as your primary way of farming gold, as it makes you dependent on auction materials, which may or may not always be available at the price you want. The cheaper you buy materials, the higher your profits. And you must understand that none of the items you auction will sell immediately. Selling also takes time, so don’t put all your money on it.
Result
Ultimately, our ring was disenchanted into 2095 Infinite Dust, 163 Greater Cosmic Essence, and 13 Dream Shard.
And 13 of the 500 rings are disenchanted as Dream Shard, 106 of them are disenchanted as Greater Cosmic Essence, and 381 rings are disenchanted as Infinite Dust. The average disenchant is 5.5 Infinite Dust, while Greater Cosmic Essence averages 1.54.
All that’s left to do is put all those enchanting materials on the auction house and wait a few days, or even a week, until they’re all sold. Currently, I have sold half of the materials and earned 5k gold, which means I will have a total profit of about 10k gold coins.
Therefore, this AFK method of farming gold coins can indeed make very good profits. Regardless, I hope you learned something innovative with this guide to growing AFK gold. Good luck!
Mar 16 ,2024
Just like in any expansion to World of WarCraft, gold coins are very important in Season of Discovery. Therefore, the method of farming gold coins in WOW Classic SOD is something that many people are actively looking for.
In this WOW SoD gold farming guide, we’ll discuss how you can make yourself richer in the world of Azeroth by taking advantage of the latest XP Boost feature in Season of Discovery.
Discoverer’s Delight XP Buff
Because of the recent introduction of Discoverer’s Delight XP buff, there has been a surge in alt leveling, with experienced players and newbies alike rushing in to take advantage of the opportunity. Because many previously overlooked items are about to regain their value, providing lucrative opportunities for gold making.
In this comprehensive guide, we take a deep dive into SOD Phase 2 farming strategies, revealing the secrets behind farming, investing, and XP to boost gold crafting. Whether you’re farming materials, crafting gear, or want to delve deeper into professions, we’ll cover it all.
From the most efficient SOD Phase 2 gold crafting techniques to the best gold farming locations, this guide will have everything you need to skyrocket your WOW Classic SOD Gold reserves. Don’t miss this opportunity to dominate SOD crafting and profession gold making, join me in Season of Discovery to explore the lucrative world of gold making!
Crafting
Let’s start with the crafting materials necessary to gain reputation. Building Friendly Reputation with factions like Durotar Supply and Logistics or Azeroth Commerce Authority unlocks some very handy runes that make crafting materials highly sought after. As you can see, the developers have provided the minimum materials and crafting items needed to achieve Friendly Reputation.
Grizzby Quest
Next, we have Dark Iron Ordinance and Shredder Turbocharger, two items that are essential for anyone who is serious about Season of Discovery.
It’s worth noting that Dark Iron Ordinance has become a profitable investment in certain farming locations, especially Grizzby Quest, which has gained traction as the demand for XP buffs has increased. In fact, I believe it is one of the few old farming spots that is still active and worth farming.
Profession Essential Materials
Next let us discuss the essential materials required to enhance Tailoring profession. For example, the emergence of Powerhouse professions like Casters in Phase 2 of Season of Discovery resulted in increased player demand for cloth and other materials, and items like Ores, Herbs and Skins would also experience price increases.
So keeping a close eye on these materials, especially those from older content, can lead to smart investments and lucrative returns when demand surges.
Summoning And Portal Services
Now, it is important to keep a close eye on the market to spot the oft-overlooked gold making opportunity that provides summoning and portal services to capital cities or run spots.
These services can be real-time. For long-distance players tracking multiple runes in the coming wave of alt leveling, demand for these services is bound to revive, providing an opportunity for savvy entrepreneurs to make handsome profits.
Dungeon Boosting
Finally, let’s not forget about the dungeon boosting service. These services are expected to yield significant results on orders thanks to double XP. However, as leveling becomes easier, some players may choose more traditional leveling methods, affecting demand for these services.
All in all, these are some of the best strategies you can use to get extra gold using the latest XP Boost feature, so give it a try!
Mar 15 ,2024
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